I'm glad you work in a good company but your experiences are not universal, I'm specifically talking about big corpos such as Ubisoft who's still in hot water for not addressing the sexual harassment that is happening in the company while continuously pushing for NFTs to be the big thing in gaming despite it not adding anything new and only being a cash grab for the company, ActiBlizz who is currently being sued for sexual harassment that got bad enough an employee took her own life because of it and actively hired a union-busting firm, Sony who's putting in microtransactions AFTER reviews for a game have rolled in and then getting the game patched to make grinding even more tedious so microtransactions look more appealing, EA who absolutely REFUSES to address the fact that lootboxes are gambling and is fighting tooth and nail in the courts because they don't want to take responsibility and have lootboxes considered gambling despite the fact that it is and that there have been a lot of studies already saying that people get addicted to buying lootboxes the same way people develop a gambling addiction and actually financially ruined people and places like the Netherlands and Belgium already banned lootboxes under the gambling law, CD Project Red that had their devs crunch ungodly amounts just to get Cyberpunk 2077 released ASAP instead of delaying it for the time it needed to actually be a functional game, Bethesda that released Fallout 76 so broken they were actually FORCED to give refunds to the people who bought the game, EA that released Battlefield 2042 in such a broken state it has been completely abandoned and not even cheaters are creating tools for it anymore because of the bugs interfering with the tools and the amount of players is too low to make it worth their time, and lets not even start on what Konami has become (spoiler: they've become a pachinko company)
Higher up execs in corpos like these 100% run the company and only think about profit and the investors while having the devs struggling and protesting their decisions, there's a difference between putting in microtransactions just so you can support the game and have some pretty cosmetics or a few powerups, and microtransactions that are actively predatory and designed to make F2P players struggle in a game that was designed to be P2W (a very prevalent trend and most commonly found in MMOs)
Companies releasing games that are broken and still have people pay full price for it has become a problem because they expect it to be fixable with a few patches and then have it bounce back a la No Man's Sky style, no one has learned anything from Anthem, Fallout 76 was on extremely thin ice already but somehow saved themselves
I'm not blindly hating just to be hating, I'm not directing it at just about any video game company in general, I'm directing it at real problems, I know what I'm talking about here because all of these things get reported on by video game journalists as well as knowing people myself who work inside the industry, and they confirm that abuse and crunch is very much a problem inside the industry, these are all very real issues that need to be addressed, there's a reason why people are calling for more and better regulation in the video game industry
The art of making video games has become lost to a lot of these companies, EA for example who just keeps reskinning their FIFA games and even downgrades them compared to the previous releases while still charging the same price for it, or Ubisoft who keeps clinging onto the same formula for every IP and keeps making games that have no innovation in their gameplay where the only difference in the games are the settings they're in, these games aren't being made for entertainment anymore but are being churned out for a quick profit because they know it WORKS, they know people will buy it
There are only a few triple A companies left that are making games with passion, and when they release a game the game is GOOD, unfortunately they do not make up a majority of the industry, or rather they get overshadowed by all the problems the industry is facing
I have not been excited for a popular IP release in ages due to these problems and the severe burnout on these IPs due to more frequent releases that don't really innovate on anything, I think the last big IP I was excited for was Animal Crossing: New Horizon, nowadays I mostly stick to indie companies, really looking forward to a few indie releases that are coming up
I didn't find it important to say it, but I work at Ubisoft LMAO. So again I know what I am talking about from inside.
And yes, I am a woman in this industry. :)
I am not gonna contradict with you because everyone see this as personal as they want.






